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A downloadable game for Windows

ITS FORBIDDEN TO CUM EARLY!

You, the player, wake up in a dream.

You find yourself in a land of portals, each portal seems to showing a different person within... Not knowing what to do you decide to get closer to the first portal....

After going through it, your clothes are gone?! In front of you, there's a red-haired lady imposing her instructions on you...

JERK OFF INSTRUCTIONS!

The first and most important rule, ITS FORBIDDEN TO CUM EARLY!

If you win, you get to have fun with her... But if you cum to early,  gulp you don't want to know... or do you?

Get ready to FAP to the rhythm! Who knows, if you do it well enough, you might get to see a better ending to the song!

Features:

- 5 levels with their own characters, unique mechanism and music!
- Import your favorite songs into the game and to play them
- buttplug.io integration to really "feel" the music
- 19 achievements to get

Controls:

WASD: Move
Left Click / Spacebar: Interact
R: Quick restart
Escape: Back to menu // Leaderboard

Credits

This game was made for the NSFW MINI GAME JAM
ART

Dekakumadon

Fractal Stella

FragantPauline

SweaterWeather

MUSIC

WordedPuppet

PROGRAMMING

Zirk

StatusReleased
PlatformsWindows
Rating
Rated 3.8 out of 5 stars
(16 total ratings)
AuthorsFractal, Zirk, Sweater Weather, WordedPuppet, Dekakumadon, Paulina Arriagada
GenreRhythm
Made withUnity
TagsAdult, cum, Erotic, fetish, free, Hentai, joi, NSFW, vibration
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
LinksSource code

Download

Download
Windows 362 MB

Comments

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There Will ever be an android versione?

how tf do u beat level 5 :(

played it, but the connection does not work with "TheHandy" through Interface Central.

(+3)

I enjoyed the the game, the core concept is fine, but left with mixed feelings, because dev killed the replayability by implementing modificators that simply do not work with game mechanics.

One of the levels's gimmick is random status effect where you need to mash precisily 20 times. While possible at default speed, have fun counting your clicks at higher speed options.

My biggest issue is with the common in rythm games "hidden" mod, that forces you to relay on the sound alone. The problem is that the notes do not start the moment you are given the control, so you have to start a song guessing when you can click, or memorize the start of the level down to a milisecond. Not a big deal in itself, but a huge issue when combined with sudden death mode.

Game itself is fine for one playthrough, it is free so download it without hesitation for about 10-15 minutes of gameplay, but do not even try to 100% this game. One of the achievements I saw in game requires beating a level with all modifiers active, and precision (for reasons mentioned above) it requires would be better spent becoming proffesional guitar hero streamer or something. This aspect was clearly not playtested by the developer, so don't torture yourself.

(+1)

Thanks for your review, lot of the points you mentionned are definitly right but the deadline of the jam this was submitted for (NSFW MiniJam, 1 week long) did that there was only that much we could fix

If I can still give a bit of advice related to the modifiers:

  • For the mash one, note are only considered as failed if you are in their range so don’t be afraid to mash as fast as you can, this is a bit of a “bug exploit” but it’s also possible to mash using many keys (like using both K and L)
  • For the hidden, you still see the note when it come close to the hit area, you can use that to time yourself at the start of the song

These should help you clearing the “all modifiers” achievement, I personally did it in the level 2, good luck if you decide to try again :)

(+3)

For the record, loved the game, understand it is jam submission,  I simply download/buy every rhythm game I see and just wanted to share my polite complaints in case you decide to turn it into full scale project (monetized of course).

Also I stand by my point that hidden mod is frustratingly unfair because of notes not synced with countdown and I will die on this hill.

That was great feedback! As Zirk said we didnt have the time (A week to do all the art, code and music was barely enough TuT ) to improve it, but if we ever decide to polish this idea we will definetely take those points into account

Happy you enjoyed the game and thanks for the feedback and comment!